DrunkQuest: Status Effects
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From the Kickstarter campaign: These cards bring a new mechanic to the game by adding new rules that must be followed during the game. A Status Effect might say a player has to talk like a pirate for the rest of the game. These effects force players that forget, to take a certain number of drinks!

  • Players: 3–6
  • Play time: 20 min
  • Complexity: 1.00 / 5
  • Designers: Athena Cagle, Jasn Painter
  • Year: 2013