{"product_id":"anima-tactics-grimorium-verum","title":"Anima Tactics: Grimorium Verum","description":"\u003cp\u003eGrimorium is the heaviest Combat Gear model developed by Wissenchaft. Almost unstoppable, this Lost Logias weapon enters the battlefield to annihilate everything in his path.\n\nNeutral Wissenschaft Warrior\/Mystic- Lv. 55+\n\nAt 4 | Dm 8 | Df 7 | Ar 6 | LP 35 | Re 10 | Mo 6\/10 | AP Varies\/4\n\nInnate Abilities:Damage Resistance, Immunity (Poison).\nArmor Piercing: Any hand-to-hand Attack made by Grimorium ignores 2 points of the defender's Armor.\n\noo+ - Exodia Cannon (Magic, Ranged Attack)\nDistance (8 inches). For each additional Action Point spent, Exodia Cannon attack gets 4 inches of additional Distance and +2 Damage.\n\nooo - Magus Burst (Magic, Charge)\nIf this Charge hits its target, Grimorium makes a new Attack on every Unit (except the Charge target) within 2 inches of itself. Each new Attack must be rolled separately as a normal Hand-to-hand Attack (they don't get any of the Charge bonus).\n\nooo - Veritas (Magic, Attack)\nVeritas affects all enemy Units within 2 inches of Grimorium.\n\nGrimorium - Pilot\n\nGear: A Gear cannot have Advantage cards associated and you must select a Pilot for it. The cost of the Pilot is added to the Gear's Level. The Pilot selected for a Gear determines the number of Actions Points it will recover per Turn and may give additional abilities.\n\nUnique Pilot: The same Pilot cannot be selected more than once in the same party, regardless of the Gear he is in.\n\nTechnomagical Powered Armor: You can take any number of Grimorium Gears in your party, as long as you follow the Unique Pilot rule.\n\nReist Ebersbacher - Lv. +25\nRecharge: ooo\nInnate Abilities: Initiative.\nAs Pilot: Grimorium obtains +1 Attack, +1 Defense, +2 Resistance and Critical Mastery.\nLeader: Grimorium becomes a Leader.\n\nFrederick Mausser - Lv. +15\nRecharge: ooo\nMarksmanship: Grimorium obtains +1 Attack to its Ranged Attacks.\nAim Shot: If Grimorium doesn't use any Movement during its activation, it gets +1 Attack to its Ranged Attacks that Turn. This bonus stacks with Marksmanship.\n\nSteiner Wenzel - Lv. +5\nRecharge: oo\nRepairs: Grimorium may spend 1 Action Point each Turn during its Activation to recover 5 Life Points.\nAdditional Armor: Grimorium gets +1 Armor.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 60 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2010\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":52269435191512,"sku":"SB-A2ADC562A137-BOARD-GAMES-UNK-SEALED","price":0.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/e476jlzmbu942dswjc0iqs9xabib.jpg?v=1787115766","url":"https:\/\/www.abbyboardwalk.com\/products\/anima-tactics-grimorium-verum","provider":"Boardwalk Cafe \u0026 Games","version":"1.0","type":"link"}