{"title":"Board Games Old","description":"\u003cp\u003eDiscover a wide selection of board games at Boardwalk Cafe and Games. Shop classic favorites, new releases, and unique finds for all ages and skill levels. Perfect for family fun, parties, and strategy enthusiasts!\u003c\/p\u003e","products":[{"product_id":"a-tale-of-pirates","title":"A Tale of Pirates","description":"\u003cp\u003ePut on your captain's hat and navigate the 3D pirate ship using sand timers in this unique real-time cooperative game.\n\nAs a member of an adventurous pirate crew, your goal is to be crowned Admiral of the Black, the most feared pirate ship in the Caribbean. To earn this title, you must complete dangerous scenarios in the shortest possible time frame. The most innovative element of the game is that the player uses their own 30-second sand timer as a character to be placed on the ship to perform actions. Each time a player places their own sand timer, they have to wait for the sand to run out to be able to perform the action needed. Each hole in the ship represents an area where you can perform a specific action: turning the ship, loading cannons, shooting enemy ships, repairing damage, and so forth...\n\nA Tale of Pirates (previously announced as Admiral of the Black) has ten different scenarios, ranging from ordinary pirating activities like looking and shooting, to kraken-hunting, prison breaks, treasure hunts, and much more. An app for any smartphone or tablet will lead the players along the missions, assist with scenario data, random events, multiple paths, upgrades, and gamestate-saving for later sessions. It also serves as a timer for the individual round as the typical scenario lasts 2-3 rounds, each five minutes long.\n\nThe players have to react to events and maneuver the ship to fight enemy gunboats, catch rich merchant vessels, and avoid other obstacles. They must communicate to agree and organize things to do, but they have to be quick because time is always ticking.\n\nA Tale of Pirates is swift playing with simple rules, but it's exciting and involving, with great interactions among players. Unlike some other real time coop games the stress is present but not dominating. The thirty-second delays, in addition to the intermittent rounds, always allow you to catch your breath!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.82 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Asger Aleksandrov Granerud, Daniel Skjold Pedersen, Daniele Tascini\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2017\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Cranio Creations","offers":[{"title":"Default Title","offer_id":50116156653784,"sku":"SB-167ACE0A01E8-BOARD-GAMES-UNK-SEALED","price":65.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/s5hprhk37tw90p3z5vlelcyn1e6s.png?v=1785456557"},{"product_id":"5-minute-mystery","title":"5-Minute Mystery","description":"\u003cp\u003e5-Minute Mystery is a high-intensity, deductive, mystery game in which players work together to find a culprit hidden in a line-up of suspects.\n\nJust moments before the Museum of Everything was set to unveil its newest exhibit, the priceless MacGuffin, some criminal snuck in and stole it! Now it's up to you, a team of detectives, to crack the case, find the culprit, and recover the missing MacGuffin.\n\nStart by searching for hidden symbols in each room of the museum and find the matching symbols on the codex. Once you've found all of the symbols in the room, you’ll unlock a clue about the culprit.\n\nMatch the barcode of the clue tile against the culprit tile to discover valuable information about the crook. Does the miscreant have an umbrella? No? Well, that eliminates the shifty Mr. Braxton, doesn’t it? Quickly sort through the suspect cards in your hand to narrow down who the criminal can be.\n\nYou’ll have to make it through as many rooms as it takes to figure out exactly who is responsible for stealing the MacGuffin, but remember, time is not on your side!\n\nCase files change the rules to each time you play, making every game a new challenge.\n\nDo you have what it takes to be the detective to crack the case and solve this five-minute mystery? Only time will tell!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–6\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.16 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Connor Reid\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2020\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Wiggles 3D","offers":[{"title":"Default Title","offer_id":50116156686552,"sku":"SB-DCAAE72FC082-BOARD-GAMES-UNK-SEALED","price":35.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/23q583w2q7njzknfdrera5bjumxp.jpg?v=1785466973"},{"product_id":"acquire","title":"Acquire","description":"\u003cp\u003eIn Acquire, each player strategically invests in businesses, trying to retain a majority of stock.  As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains.  All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business.  The game is a race to acquire the greatest wealth.\n\nHistory of Acquire: This Sid Sackson classic has taken many different forms over the years depending on the publisher, yet the rules and game play have stayed the same. The 1966 version of the 3M bookshelf edition included rules for a 2-player variant. The original version is part of the 3M Bookshelf Series.\n\nMany books and websites incorrectly list this as a 1962 publication as the 3M Company used previously copyrighted artwork when they released the game in 1964. 3M actually received the idea for the game of \"Vacations\" from Sid Sackson in May of 1963 and decided to take his idea and put it into artwork they had developed the year before for a game called \"ACQUIRE.\" 3M's original game idea for a game called ACQUIRE must not have been very good so they decided to take Sid's idea of Vacations and put it into their concept of ACQUIRE. They released some limited test market games in 8 Midwestern U.S. cities in December of 1963 with a box that had a 1963 copyright. These games had Sid's original rules. When 3M released the mass market games in 1964, they had developed some of Sid's original ideas and changed some rules and game play to match their production desires. They released them with outer boxes that were copyrighted 1962 and inner boxes with rules that were dated 1963.\n\nDecember 1963 - Test Market World Map Wood Tile Edition\n1964 - Dated 1962\/63 wood tiles, chipboard with plastic overlay \u0026amp; stocks with printed backs\n1965 - Dated 1962\/63 plastic tiles, chipboard with plastic overlay \u0026amp; stocks with printed backs (last edition made with printed backs until 1999)\n1966 - Dated 1962\/66 plastic tiles, chipboard with plastic overlay \u0026amp; non-wax coated stocks (Only edition with these stocks)\n1968 - Dated 1968\/66 plastic tiles, clear plastic board with paper underlay (Both 1966 inner box games have a lot of mixed parts)\n1971 - Dated 1968\/71 plastic tiles, yellow hard plastic board\n1975 - 3M sells rights for game of ACQUIRE to the Avalon Hill Company\n1976 - Dated 1976 plastic tiles, yellow hard plastic board, redesigned money, no inner box (This edition was also produced in 1977, 79, 81, 82,       \u0026amp; 86)\n1989 - Dated 1976 Gray box edition with new box artwork same contents as regular 1976 editions (This edition was also produced in 1992)\n1995 - Dated 1995 Large box cardboard edition with chipboard board and tiles, Special Powers Variant Tiles inspired by German editions\n1997 - Avalon Hill sells the rights to the game of ACQUIRE to Hasbro\n1999 - Dated 1999 Large box with large plastic board and tiles, 3D company buildings, redesigned stocks \u0026amp; money, large info cards\n2006 - Hasbro assigns rights for the game of ACQUIRE to their subsidiary, Wizards of the Coast\n2006 - Lloyd's (private) Rules of ACQUIRE are made public, two major rule changes that help to bring the balance of the game of ACQUIRE back to the  intentions of Sid Sackson's original ideas. Lloyd Solon's Rules help players to correct poor strategy during the beginning of the game that can been seen with new and unexperienced players (running out of money soon is the main mistake that must be omitted!).  \n2008 - Dated 2008 cardboard edition with chipboard board \u0026amp; tiles, redesigned stocks \u0026amp; money\n2016 - Dated 2016 The current affordable mass-market edition. It looks at first sight to be similar to previous modern editions, but has been criticised for the use of inferior design choices such as hard-to-read grey-on-grey embossed slots and the unusual tile fonts. It contains modified rules and a slightly smaller playing grid. Although these changes have been criticised for not ultimately improving upon Sackson's original design, they are generally regarded as not being too damaging to it.\n2023 - Renegade Game Studio partners with Hasbro, and releases their new version, with Classic Mode or Tycoon Mode — play with or without tertiary stockholder merger bonus. \n2024 - The Renegade 60th Anniversary edition includes a set of plastic weighted poker chips, and Special Powers Variant cards.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 90 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.49 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Sid Sackson\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 1963\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"3M","offers":[{"title":"Default Title","offer_id":50116156817624,"sku":"SB-8ECD5A3EEFA2-BOARD-GAMES-UNK-SEALED","price":50.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/62ob560swvaco7hrt5zpg04488yo.jpg?v=1785462142"},{"product_id":"arcs","title":"Arcs","description":"\u003cp\u003eArcs is a sharp, tactical space opera game set in a dark yet silly universe. Players represent officials from a distant, decaying and neglectful Empire who are now free to vie for dominance whether through battle, gathering scarce resources or diplomatic intrigue. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.\n\nA deck of cards in 4 suits with ranks from 1-7 (2-6 for fewer than 4 players) defines the action selection system. These cards are played in a trick-taking adjacent system to select actions, take the initiative and declare Ambitions. The 3 declared Ambitions are what will score in that deal. Timing is everything. Bad hands must be mitigated by careful card play and benefitting from other players' card play.\n\nBattles are resolved quickly with the attacker choosing their level of risk. The defenders must be prepared with adequate defensive ships and cards in their tableau.\n\nEach game contains a hundred wooden ships and agents, 18 custom engraved dice, a beautiful six-panel board, and tons of cards with over 60 pieces of unique art. The base game may be played without the optional Leaders and Lore cards (for an easier teach) or with them for a richer, fuller and asymmetric game. It is also the core of the campaign game (requiring the Blighted Reach Expansion), which provides an epic, more thematic experience.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 120 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 3.44 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Cole Wehrle\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2024\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Leder Games","offers":[{"title":"Default Title","offer_id":50116156981464,"sku":"SB-DFEE65AF06C0-BOARD-GAMES-UNK-SEALED","price":60.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/m8hxzb706o3jycfzj65favu3s4pp.png?v=1785467291"},{"product_id":"azul","title":"Azul","description":"\u003cp\u003eIntroduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.\n\nIn the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.77 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Michael Kiesling\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2017\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Next Move Games","offers":[{"title":"Default Title","offer_id":50116157047000,"sku":"SB-EC924509F60F-BOARD-GAMES-UNK-SEALED","price":49.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/498leyf4dttlpp557auy858ai6pk.png?v=1785467549"},{"product_id":"azul-summer-pavilion","title":"Azul: Summer Pavilion","description":"\u003cp\u003eAt the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.\n\nIn Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.\n\nAzul: Summer Pavilion lasts six rounds, and in each round players draft tiles, then place them on their individual player board to score points. Each of the six colors of tiles is wild during one of the rounds.\n\nAt the start of each round, draw tiles at random from the bag to refill each of the five, seven, or nine factories with four tiles each. Draw tiles as needed to refill the ten supply spaces on the central scoring board. Players then take turns drafting tiles. You can choose to take all of the tiles of a non-wild color on a factory and place them next to your board; if any wild tiles are on this factory, you must take one of them. Place all remaining tiles in the center of the table. Alternatively, you can take all tiles of a non-wild color from the center of play; you must also take one wild tile, if present.\n\nAfter all tiles have been claimed, players then take turns placing tiles on their individual boards. Each board depicts seven stars that would be composed of six tiles; each space on a star shows a number from 1-6, and six of the stars are for tiles of a single color while the seventh will be composed of one tile of each color. To place a tile on the blue 5, for example, you must discard five blue or wild tiles from next to your player board (with at least one blue being required), placing one blue tile in the blue 5 space and the rest in the discard tower. You score 1 point for this tile and 1 point for each tile within this star connected to the newly placed tile.\n\nIf you completely surround a pillar, statue, or window on your game board with tiles, you get an immediate bonus, taking 1-3 tiles from the central supply spaces and placing them next to your board. At the end of the round, you can carry over at most four tiles to the next round; discard any others, losing 1 point for each such tile.\n\nAfter six rounds, you score a bonus for each of the seven stars that you've filled completely. Additionally, you score a bonus for having covered all seven spaces of value 1, 2, 3 or 4. You lose 1 point for each remaining tile unused, then whoever has the most points wins.\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.08 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Michael Kiesling\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2019\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Next Move Games","offers":[{"title":"Default Title","offer_id":50116157145304,"sku":"SB-25E191C3229B-BOARD-GAMES-UNK-SEALED","price":50.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/n4s02vfzoz967kl61ifq1oszu936.jpg?v=1785457469"},{"product_id":"barenpark","title":"Bärenpark","description":"\u003cp\u003eUp to two thousand pounds in weight and over ten feet tall, the bear is considered the biggest and heaviest terrestrial carnivore in the world. Of course, there is not just \"one bear\"; on the contrary, there are plenty of subspecies that differ from each other in various aspects. For instance, only the Kodiak bear (Ursus arctos middendorffi) weighs about 2,000 lbs. The polar bear (Ursus maritimus) weighs \"only\" 1,100 lbs., but gets much bigger than the Kodiak bear, being as much as 11 ft. tall!\n\nBärenpark takes you into the world of bears, challenging you to build your own bear park. Would you like another polar bear enclosure or rather a koala* house? The park visitors are sure to get hungry on their tour through the park, so build them places to eat! Whatever your choices are, make sure you get the next building permit and use your land wisely! (* No, koalas aren't bears, but they're so cute we couldn't leave them out of this game!)\n\nIn more detail, each player in Bärenpark builds their own bear park, attempting to make it as beautiful as they can, while also using every square meter possible. The park is created by combining polyomino tiles onto a grid, with players scoring for animal houses, outdoor areas, completed construction, and more. The sooner you build it, the better! Cover icons to get new tiles and park sections. The game ends as soon as one player has finished expanding their park; then players tally their points to see who has won.\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.66 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Phil Walker-Harding\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2017\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lookout Games","offers":[{"title":"Default Title","offer_id":50116157472984,"sku":"SB-77DDA92DE0A3-BOARD-GAMES-UNK-SEALED","price":45.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/9t6igf04xdezlqaf0xhyggk119vl.jpg?v=1785460248"},{"product_id":"beyond-the-sun","title":"Beyond the Sun","description":"\u003cp\u003eBeyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.\n\nThe game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game.\n\nOn a turn, a player moves their action pawn to an empty action space, then takes that action. They then conduct their production phase, either producing ore, growing their population, or trading one of those resources for another. Finally, they can claim up to one achievement, if possible.\n\nAs players take actions, they research new technologies that come in four levels. Each technology is one of four types (scientific, economic, military, commercial), and higher-level technologies must match one of the types of tech that lead into it. Thus, players create their own technology tree in each game, using these actions to increase their military strength, to jump to different habitable exoplanetary systems, to colonize those systems, to boost their resource production, to develop android tech that allows growth without population, and more.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 120 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 3.15 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Dennis K. Chan\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2020\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":50116157604056,"sku":"SB-DECA6E20658C-BOARD-GAMES-UNK-SEALED","price":80.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/uqle3mdb7m9b6hnk8o5xpmy31ssi.jpg?v=1785466977"},{"product_id":"blueprints","title":"Blueprints","description":"\u003cp\u003eIn Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, each round progresses like this:\n\n\n     Discover your blueprint.\n     Each turn, choose a die and place it in your building.\n     Reveal your building, tally your points, then discover who wins the awards and prizes.\n\n\nAfter three rounds, players tally their awards and prizes to see who wins. 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Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats!\n\nTurns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! 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With the tournament gameplay style, you meet another opponent every round.\n\nIn the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.\n\nIn the Match Phase, stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win Challengers!\n\n(If you think that all sounds a lot like a board game adaption of a digital Autobattler, we are proud to tell you that this is the first of its kind!)\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–8\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.79 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Johannes Krenner, Markus Slawitscheck\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2022\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"1 More Time Games","offers":[{"title":"Default Title","offer_id":50116158914776,"sku":"SB-9E1F0A0481AA-BOARD-GAMES-UNK-SEALED","price":60.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/xeod82p69q1kjk3a8z4jchlqsk6p.jpg?v=1785464907"},{"product_id":"christmas-charades","title":"Christmas Charades","description":"\u003cp\u003eGet ready to add some holiday cheer with Christmas Charades! 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All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.\n\nDinosaur Island is a worker placement game where players build attractions and add dinosaurs to gain victory points. At the beginning of every game two Plot-Twist cards will be dealt out that will break the rules of the game in myriad ways.  These rule-changes will drastically alter your strategy and decision making throughout the game.   In addition to the Plot Twists, the goal cards in each game will be unique.\n\nThe game ends when a round finishes with one 1 Objective card left. 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Each round is split into four phases:\n\n\n     Recruitment Phase: Players compete in two rounds of offers to add dogs to their kennels. Offers are made with players' reputation (victory points), so must be placed wisely.\n     Selection Phase: Players decide which dogs to place on their lead to walk this round.\n     Walking Phase: Players journey through the dog park with their fellow walkers, collecting resources, earning reputation, and interacting with other walkers.\n     Home Time Phase: Players earn reputation for their walked dogs, and lose reputation for any unwalked dogs in their kennel.\n\n\nPlayers must choose their routes and dogs carefully to earn the best reputation and prove they are the most accomplished walker of them all. 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One such card might require the assembling of vacationers on one or several atolls, while another calls for a majority presence on an island.\n\nThus, in Dream Islands players must tactically budget their movement points in order to send the tourists where they need them to go.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.67 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Lorenz Kutschke\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2016\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Schmidt Spiele","offers":[{"title":"Default Title","offer_id":50116160913624,"sku":"SB-934DB19DD2EE-BOARD-GAMES-UNK-SEALED","price":40.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/2z3vfra0376jn949ug3wfwly20g4.jpg?v=1785464671"},{"product_id":"dreams","title":"Dreams","description":"\u003cp\u003eDescription from the publisher:\n\nDreams is a game of perception and intuition with 72 large cards illustrated by eight different artists.\n\nIn each round, four pictures are revealed. The players are gods who transfer one of these images onto the night sky as a new constellation of stars. Which one is transferred is determined in such a way that all players but one know the picture in question. The one who doesn't know which picture was chosen tries to remain undetected during the round.\n\nStar by star, the players now transfer the picture onto the night sky (i.e., the central mat) until all stars are placed. There is a good chance that different players will emphasize different aspects of the picture in question. After the placement phase, the \"Gods\" try to detect the \"ignorant\" player, while the ignorant player tries to name the picture that was chosen. 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Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\n\nThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 15 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.08 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Matthew Inman, Elan Lee, Shane Small\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2015\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Ad Magic, Inc. 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Some crimes attract more attention from the police than others, and bringing down the Heat is bad for everybody.\n\nHeat is a micro-ish card game that plays out over three rounds. Every round, there's a drafting phase where your hand evolves by passing cards to your neighbor and drawing new cards. Then you select which cards from the hand you draft to play, attempting to out-guess the other players while scoring the highest yourself and carefully managing the amount of Heat you have, lest the police come down on you at the end.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.65 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Dave Chalker, Chris Cieslik\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2015\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Asmadi Games","offers":[{"title":"Default Title","offer_id":50116162748632,"sku":"SB-3F239C44A1AA-BOARD-GAMES-UNK-SEALED","price":80.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/4miustpq2oy52bj464zd6cwrjpws.png?v=1785458560"},{"product_id":"just-one","title":"Just One","description":"\u003cp\u003eJust One is a co-operative party game in which you all play together to get the best score! Your goal each round is to get one player — the active player — to guess a mystery word based on the clues given by teammates. Can you achieve a perfect score by guessing all the mystery words?\n\nIn more detail, everyone who is not the active player sees the mystery word, then each player independently writes a clue on their personal easel. Once everyone has finished, you reveal the clues to one another. All identical clues are removed from play, so try to be original!\n\nAfter eliminating duplicate clues, reveal the remaining clues to the active player. If they correctly guess the mystery word, your team scores a point. If they decline to guess, you don't score the current card. If they guess wrong, you don't score the current card and you lose one of the points you had already scored. 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Ten cards are placed beside the first four rows in stacks of 4, 3, 2 and 1 card. On their turn, the player picks up an open card from one of the stacks next to the game board and places it in another row — always in a clockwise direction. All players whose colors are on that card (one or two) are then allowed to build a new tower or build on top of an existing tower in this particular row. Building on an open space is free, while building on top of somebody else's tower costs as many ducats as the number of \"floors\" already built. A player can decide to trigger a general round of scoring simply by moving the last card of any stack. 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In Maui, you want to find and place beachgoers on your sand so that they create pleasing patterns, while also placing their towels close to the ocean or under the shade of trees or umbrellas to earn the most points. However, getting too close to either of these areas is risky and might ruin their plans!\n\nIn the game, you have your own beach board with room for 13 towels, the board has seven rows in which towels can be placed, and during set-up, you randomly place eight umbrellas in designated locations on your board. Each player places one random towel in the left most column of their board; each towel has three different patterns on it. Place six random tiles in the two rows of the market and one sand dollar in each row.\n\nOn a turn, either take all the sand dollars from either row of the market or take a towel from the market; towels cost 0, 1, or 2 sand dollars, with those dollars being placed in the market row. When you place a towel, you must match at least one pattern with the towel that's rightmost on your beach board and you want to match as many patterns as possible. For each match you make, you advance that pattern's scoring marker 1-3 spaces on the score board; the closer to the ocean or the shade the more points you score, but if you place part of a towel outside the play area, you're penalized.\n\nIf you cover an umbrella, you receive its bonus, whether that's advancing a pattern's scoring marker or receiving one of two types of pearls.\n\nWhen someone places a towel in the final column of their beach board, you complete the round, then see who's scored the most points from patterns, pearls, and leftover sand dollars, which are each worth a point. Instead of playing with umbrellas, you can flip your beach board to find a septet of sand crabs. Whenever you cover a crab with a towel, the crab crawls onto that portion of the towel, costing you both that pattern and a few points.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.58 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Frank Crittin, Grégoire Largey, Sébastien Pauchon\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2022\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Next Move Games","offers":[{"title":"Default Title","offer_id":50116166189272,"sku":"SB-36B70144690C-BOARD-GAMES-UNK-SEALED","price":35.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/k020vgewsv7juj5pdrw64ghvk4to.png?v=1785458519"},{"product_id":"mantis-grab-game","title":"MANTIS: Grab \u0026 Game","description":"\u003cp\u003eMANTIS: Grab \u0026amp; Game has a reduced deck size (7 colors reduced to 6) and the number of players is reduced from 6 to 4.\n\n\nMANTIS has only two rules: Steal or Score your way to victory. Collect matching cards by stealing or scoring until the winner has 10 cards in their score pile.\n\nWith the simplicity of UNO and depth of Gin Rummy, Mantis is designed for both kids and adults. But adults should be warned that kids will often beat them at this game.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 10 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.00 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Ken Gruhl, Jeremy Posner\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2024\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":50116166549720,"sku":"SB-3BDD7EC8EDCE-BOARD-GAMES-UNK-SEALED","price":15.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/8t6eajb9sumxk8r6a9fua0ew7h3x.jpg?v=1785458496"},{"product_id":"my-first-carcassonne","title":"My First Carcassonne","description":"\u003cp\u003eStory: On 14 July, the national holiday in France, the sheep, chickens and cows are set free in the town of Carcassonne. The children have great fun to catch the animals before dusk.\n\nIn Carcassonne Junior, a.k.a. My First Carcassonne, the players in turn draw a landscape tile and place it; unlike in normal Carcassonne, they always match. Amongst other features, the tiles show children in the player colors on the roads. Whenever a road is finished, every player places one of their meeples on each appropriate picture.\n\nThe first player who manages to place all of their meeples wins.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 20 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.13 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Marco Teubner\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2009\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hans im Glück","offers":[{"title":"Default Title","offer_id":50116166648024,"sku":"SB-46F10888FAB1-BOARD-GAMES-UNK-SEALED","price":35.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/jn8bmmcsiwq7u3v6758f8xiphosq.png?v=1785458899"},{"product_id":"neon-knights-2086","title":"Neon Knights: 2086","description":"\u003cp\u003eMulti-Lingual Rulebook Included: English, German, French, Spanish.\nBonus Comic Book inside.\nFoil Stamped Box.\n\nDo you have what it takes to join the Neon Knights? Join the XRL (Extreme Racing League) Tournament today!\n\nIn the dystopian future of 2086, the city is split in two. The upper class lives in the upper half of the city while the lower class live in the slums. Cash is illegal in the lower part of the city, and the people there now use casino chips from the old world as currency. The upper class business men have created the Extreme Racing League as an automotive racing sport for entertainment. Anyone with a car who lives in the slums can enter. The prize? You guessed it: A pass to enter the city above, crowned as a Neon Knight (Drivers for V.I.P). What you do when you get there is up to you...and another story in itself.\n\nYou've spent all your chips on building the car and entering the league. Now it's time to prove your worth in a racing tournament that can only be won by taking risks, and pushing it to the limit. Do you have what it takes to join the Neon Knights?\n\nNeon Knights: 2086 is a career-driven racing game for 2 to 6 players. You can play single races or in campaign mode which allows you to level up your car and skills as you play. You will advance in your career by buying upgrades and installing weapons and shields on your car. You will also gain fans and sponsorships who will train you in getting the skills you need to become a better driver. During the race you will need to pass over certain street areas to Activate weapons and shield you have on your car, which you can then use on other drivers.\n\nYou can go as fast as you want to but some areas of the slums are harder to drive through and will damage your car if you're going too fast. Will you take those risks?\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 120 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.50 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Luca Vince Caltabiano\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2018\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"BOARD TO DEATH","offers":[{"title":"Default Title","offer_id":50116166680792,"sku":"SB-B37CC857EC0A-BOARD-GAMES-UNK-SEALED","price":80.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/eboi0g3ot8no8memeu47gqqopwna.png?v=1785465396"},{"product_id":"mysterium","title":"Mysterium","description":"\u003cp\u003eIn the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.\n\nUnable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.\n\nIn Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.\n\nEach hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.\n\nAfter time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.\n\nIf one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.\n\nMediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.\n\nIf a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–7\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 42 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.89 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Oleksandr Nevskiy, Oleg Sidorenko\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2015\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Libellud","offers":[{"title":"Default Title","offer_id":50116166779096,"sku":"SB-3A1F6080693C-BOARD-GAMES-UNK-SEALED","price":59.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/52by9vd27so3ft4ungrd2kjm8pru.jpg?v=1785458409"},{"product_id":"next-station-london","title":"Next Station: London","description":"\u003cp\u003eThe city of London has commissioned you to redesign its underground network! Optimise connections, serve as many sights as possible and exploit the tunnels that pass under the Thames. Be careful to respect the specifications set by the city.\n\n\n     Reveal the next Station card.\n     Draw a new section\n     Optimise the 4 tube lines\n\n\nWho will be the best project manager?\n\nWhich of you will be the best project manager?\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 30 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.49 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Matthew Dunstan\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2022\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Blue Orange (EU)","offers":[{"title":"Default Title","offer_id":50116166811864,"sku":"SB-616FB4CE6FB0-BOARD-GAMES-UNK-SEALED","price":25.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/i49yrhav7mfgs189pg0aido8nixh.jpg?v=1785459481"},{"product_id":"obscurio","title":"Obscurio","description":"\u003cp\u003eThe Sorcerer is out to get you! Find your way among the illusions, but beware of the traitor in your ranks!\n\nThe Grimoire guides their team towards the exit using images, upon which they point at certain details. Working together, the other players have to find the exit as quickly as possible while avoiding picking the wrong cards. However, a member of the team is a traitor looking to lead the other players astray. A wide variety of traps are on your way to the exit of the library, making player communication harder!\n\nObscurio is a family game, an original mix between an image-based communication game and a secret role game in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the traitor.\n\nCommunicate efficiently and avoid the illusions on your way to escape the Sorcerer's library!\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–8\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 40 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.90 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e L'Atelier\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2019\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Libellud","offers":[{"title":"Default Title","offer_id":50116166844632,"sku":"SB-E1BA5D67DFDF-BOARD-GAMES-UNK-SEALED","price":40.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/5lzdrq03o82zuwgyx8jll21rgp0p.jpg?v=1785467128"},{"product_id":"my-shelfie","title":"My Shelfie","description":"\u003cp\u003eYou’ve just taken home your new bookshelf and now it’s time to put your favorite items in the display: books, boardgames, portraits... Who will show the best organized shelfie?\n\nDuring your turn, you must take 1, 2, or 3 item tiles from the living room board (shared by all the players), following these rules:\n\n•        The tiles you take must be adjacent to each other and form a straight line.\n•        All the tiles you take must have at least one side free at the beginning of your turn.\n\nThen, you must place all the tiles you’ve picked into 1 column of your bookshelf (a 3D display) to meet the personal goal cards, which grant points if you match the highlighted spaces with the corresponding item tiles, or the common goal cards, which grant points if you achieve the illustrated pattern. You also score points if you connect item tiles of the same type.\n\nThe first player who fills all the spaces of their bookshelf triggers the end game and takes the end game token that grants additional points. The game continues until the end of the turn of the player sitting on the right of the player holding the first player token.\n\nThe player who scores the most points wins the game.\n\nA game of strategy and glance, different every time thanks to the variety of common and personal goals. 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Who enlarges areas skillfully and is able to close as many areas as possible to attract blue pelicans has the best chances of winning.\nThe sun discs offer interesting blockade possibilities.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 50 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.18 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Jacques Zeimet\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2013\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Drei Hasen in der Abendsonne","offers":[{"title":"Default Title","offer_id":50116167237848,"sku":"SB-4A19BDD2F80E-BOARD-GAMES-UNK-SEALED","price":30.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/ekth9nlmgwwuhzrebc8si77j59wz.jpg?v=1785458889"},{"product_id":"remnants","title":"Remnants","description":"\u003cp\u003eRemnants takes place in a post-apocalyptic world. 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Victory points can be scored from development cards, survivors, specialists, defeated threats, and special bonus tokens.\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 60 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.25 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Justin De Witt, Matthew O'Malley, Ben Rosset\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2018\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Fireside Games","offers":[{"title":"Default Title","offer_id":50116168417496,"sku":"SB-7E3BE9596D4A-BOARD-GAMES-UNK-SEALED","price":65.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/68zgrk1kly6kqcdid2lfvfbnb9n1.jpg?v=1785460319"},{"product_id":"steam-up-a-feast-of-dim-sum","title":"Steam Up: A Feast of Dim Sum","description":"\u003cp\u003eOnce upon a time in the Far East, deep in the mountains of a mythical land, there was a world-renowned Dim Sum restaurant by the name of Steam Up.\n\nIt was the first restaurant of its kind to achieve the three Gold Ingot status. According to the Gold Ingot Guide, Steam Up was best known for its top 5 most popular Dim Sum: juicy shrimp dumpling, tender meat dumpling, soft and fluffy BBQ meat bun, flavorful sticky rice, and exotic phoenix claw. These heavenly tastes drew food enthusiasts and gourmets from all over the world!\n\nCome join us on a feast of Dim Sum. You are invited!\n\n\nSteam Up: A Feast of Dim Sum is a competitive 2-5 player light-medium weight Dim Sum set collection and action management game offering a delicious cultural experience.\n\nAt the beginning of the game, steamers, filled with different types of Dim Sum, are stacked and placed on a Turntable. Each player takes turns performing 2 different actions each round. Actions include gaining and spending food tokens to purchase Dim Sum in Steamers within their Feast Zone. Players may also play Fortune cards to benefit themselves or affect their opponents. Starting the 2nd round, a Fate card is revealed each round to trigger an event that may affect all players.\n\nThe game ends when a specific number of Steamers is purchased or the Fate deck is emptied. Final scoring is then calculated. The player with the most Hearty Points wins and leaves the table with the fullest stomach!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 60 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.57 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Pauline Kong, Haymen Lee, Marie Wong\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2023\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hot Banana Games","offers":[{"title":"Default Title","offer_id":50116169957592,"sku":"SB-54EBE9EA4B5B-BOARD-GAMES-UNK-SEALED","price":50.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/pdjm5yzb5zt2a9qtymbcbnsvw3n6.jpg?v=1785459353"},{"product_id":"timeline","title":"Timeline","description":"\u003cp\u003eChallenge your knowledge with Timeline Canada. From the discovery of Canada to the last concert of The Tragically Hip with their lead singer Gord Downie, to win the game, be the first to correctly place all of your cards.\u003c\/p\u003e\n\u003cp\u003eCombine this game with other Timeline sets for more fun and challenge!\u003c\/p\u003e\n\u003cp\u003eContents: 55 cards and 1 tin box.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eWhat is Timeline? Timeline is a card game played using double-sided cards. Each card depicts a historical event, invention or discovery on both sides, with the year in which that event occurred on only one side. On your turn you must decide where to place one of your cards in the Timeline before turning it over to see if you are right. Correctly play all of your cards to win! Timeline Canada tests your knowledge of events that have helped to shape this great country into the best part of North America. Let's see how much you know.\u003c\/span\u003e\u003c\/p\u003e","brand":"My Store","offers":[{"title":"Default Title","offer_id":50116170711256,"sku":null,"price":15.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/pic4486133.webp?v=1786940615"},{"product_id":"unlock-short-adventures-awakening-of-the-mummy","title":"Unlock Short Adventures: Awakening Of The Mummy","description":"\u003cp\u003e\u003cem\u003eUnlock! Short adventures\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a series of escape adventures for up to six players. With 30 to 45 minutes on the clock, players work through a deck of 30 cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game!\u003c\/p\u003e\n\u003cp\u003eWith this adventure, try to find a way to the cursed sarcophagus in a labyrinth filled with traps!\u003cbr\u003eCan you find your way out of the Pyramid before it is too late?\u003c\/p\u003e","brand":"My Store","offers":[{"title":"Default Title","offer_id":50116171071704,"sku":null,"price":12.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/658c45d0-aec7-4cff-b233-5e05d9310110.0208a2abba881cc91c95a87d79c71a4f.webp?v=1786940620"},{"product_id":"umbra-via","title":"Umbra Via","description":"\u003cp\u003eJust beyond the towering vines lies an ancient pathway into the unknown. Push back the thorn-riddled stocks to discover a clandestine garden, blooming with mysterious vigor. Vivid colors mark the way to intricate tiles zigging and zagging through the green. Within the flowers lies the key to greater meaning. An explanation for all things unknown...\n\nIn Umbra Via, players compete to control and complete the most cunning paths. Reach into your bag to select wooden flowers, then place them on your secret board in the order of the paths you want most. But when players reveal their choices, things get delightfully tricky. Experience the magic of Umbra Via and find out why this award-winning design belongs on any table.\n\nIn more detail, at the start of each round four tiles are revealed from the deck, with each tile showing part of a path, e.g., a straight line, a curve, or a T. Players secretly draw three cubes from their bag and place them on spaces on their personal board corresponding to these tiles. They all reveal their choices, move their cubes to the chosen tiles, then secretly place three more cubes, then move those cubes to the tiles. Whichever tile ends up with the fewest cubes on it is placed in the 4x4 grid first, maintaining the same orientation, by the player who bid the most cubes on that tile. (Some cubes in your bag are worth two cubes during the bidding phase, but are then removed from the tile and returned to your bag prior to placement.) Then the next tile is placed on the grid, and so on.\n\nWhen you place a tile, if all the \"open\" ends of that path are cut off — whether by the edge of the board or other tiles — you count how many cubes each player has on the path. The player with the most placed cubes retrieves \"double-bidding\" cubes from the reserve equal to the number of tiles in the path, adding these cubes and all other cubes to their bag. The player with the secondmost cubes on the path retrieves half this many \"double-bidding\" cubes, and so on. After removing and returning all the cubes on this path, remove the tiles from the grid, placing them in a discard pile.\n\nAs soon as a player has retrieved all of their \"double-bidding\" cubes from the reserve, they win!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.00 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Connor Wake\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2021\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Pandasaurus Games","offers":[{"title":"Default Title","offer_id":50116171038936,"sku":"SB-268205192562-BOARD-GAMES-UNK-SEALED","price":40.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/u1ic7lj9mk92qvmz5xwhxdulpaya.png?v=1785457263"},{"product_id":"viticulture","title":"Viticulture","description":"\u003cp\u003eIn Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.\n\nThe players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.\n\nFortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.\n\nUsing those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 90 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.95 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Jamey Stegmaier, Alan Stone\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2013\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":50116171727064,"sku":"SB-0B6A44832A3C-BOARD-GAMES-UNK-SEALED","price":60.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/l27eftbdbmxgqlpbztpjrvht1yc2.jpg?v=1785455755"},{"product_id":"vivid-memories","title":"Vivid Memories","description":"\u003cp\u003eEvery stick is a sword. Every bike is a steed. Every memory is a possibility.\n\nIn Vivid Memories, you’ll take turns collecting fragments of childhood memories, weaving a tapestry of colored threads in your mind. Throughout your journey, you’ll store important moments in your memory bank -- gaining new abilities to help you score.\n\nCleverly create connections and earn rewards for completing core memories, matching the imagination behind each moment, and working toward your lifelong aspirations for victory.\n\nDuring the game, players take turns collecting fragments of memories from moment tiles, placing them in their \"brain\" board to weave a tapestry of colored threads. Using abilities at the end of each round to cleverly create connections, players are rewarded for how they store memory fragments while working toward completing “core memories”, which give repeated benefits each round. Through their journey, players store important moments in their memory bank -- gaining new abilities and new opportunities to score -- all while working to collect fragments and moments that match what they aspire to be.\n\n—description from the designer\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.95 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Matthew Dunstan, Brett J. 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Azul Duel invites you to play with light and pit opposites against each other.\n\nThis competitive strategic game for two players retains the purity and elegance of the original Azul while adding an extra tactical dimension in which you determine the pattern in which tiles will be placed, in addition to drafting tiles to complete that pattern.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 45 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.28 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Michael Kiesling\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2025\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Next Move Games","offers":[{"title":"Default Title","offer_id":50229587706072,"sku":"SB-B113AE726280-BOARD-GAMES-UNK-SEALED","price":27.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/b8wacihhr1nsqpsgvzb3j4prxra9.png?v=1785465524"},{"product_id":"lord-of-the-rings-fellowship-of-the-ring-trick-taking-game","title":"Lord of the Rings: Fellowship of the Ring - Trick Taking Game","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eThe Fellowship of the Ring: Trick-Taking Game\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Fellowship of the Ring\u003c\/em\u003e. The chapters can be played in any order, but ideally you play them in sequence.\u003c\/p\u003e\n\u003cp\u003eIn each chapter, each player takes a different character role — Frodo, Gandalf, Sam, Pippin, Farmer Maggot, etc. — and each character has a condition that must be met in order to pass the chapter and advance in the story. Frodo needs to capture ring cards, for example, while Pippin wants to take as few tricks as possible. As you advance through the chapters, new characters, items, and challenges are introduced to the game.\u003c\/p\u003e\n\u003cp\u003eThe deck consists of 37 cards, with one card being set aside as \"lost\" each hand. Whoever is dealt the One Ring becomes Frodo, then other players choose from the available characters based on their hand. 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In Finspan, the fish you discover over four weeks will generate a series of benefits as you dive deeper into the ocean.\n\nEach dive site specializes in a key aspect of expanding your research:\n\n\n     Grow your collection of fish.\n     Discover freshly laid eggs.\n     Hatch eggs into young and consolidate young to form schools.\n\n\nThe winner is the player with the most points gained from fish, eggs, young, schools, and achievements.\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 60 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.31 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e David Gordon (I), Michael O'Connell (II)\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2025\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":50254020804824,"sku":"SB-ABC85BB307DD-BOARD-GAMES-UNK-SEALED","price":69.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/12zg3hajwddz69117vd3vgtgrgpp.jpg?v=1785465323"},{"product_id":"feed-the-kraken","title":"Feed the Kraken","description":"\u003cp\u003eFeed the Kraken is a hidden role deduction game, with three asymmetric factions. All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord —the Kraken— from the depth of the sea to save them all.\n\nThe goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren’t divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions —but which one will it be? The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.\n\nAfter each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead. Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don’t please your fellow sailors.\n\n—description from designer\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 5–11\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 90 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.18 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2022\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Funtails","offers":[{"title":"Default Title","offer_id":50462871322840,"sku":"SB-AF364FD5AB6F-BOARD-GAMES-UNK-SEALED","price":37.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/18aus5zyib5hpneeymkj8yla363f.jpg?v=1785465376"},{"product_id":"everdell-duo","title":"Everdell Duo","description":"\u003cp\u003eIn Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. 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At the end of four years, the player with the most perilous dungeon will earn the title of Master Architect!\n\n—description from the publisher\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 60 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 2.12 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Jordy Adan\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2024\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Thunderworks Games","offers":[{"title":"Default Title","offer_id":50581509636312,"sku":"SB-294BC8F765B2-BOARD-GAMES-UNK-SEALED","price":37.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/xpjbfng2fxt922ytsv4skyr1ofyn.jpg?v=1785458065"},{"product_id":"cards-against-humanity-canadian-edition","title":"Cards Against Humanity (Canadian Edition)","description":"\u003cp\u003eCards Against Humanity is a party game for horrible people. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.\u003cbr\u003e\u003cbr\u003eNow version 2.0 with over 150 new cards. Expanded to 600 cards (50 more than before). Also Includes special Canadian cards so funny you’ll forget you live in Canada!\u003c\/p\u003e\n\u003cp\u003eThis is the main game. \u003cbr\u003eBuy this first.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Universal","offers":[{"title":"Default Title","offer_id":50735788097752,"sku":null,"price":44.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/1ae950e4abde42963d70222b806f001b1060d1f0-1400x1260.avif?v=1755198330"},{"product_id":"cards-against-humanity-nerd-pack","title":"Cards Against Humanity: Nerd Pack","description":"\u003cp\u003eThe Nerd Bundle comes with six different themed packs you forgot to buy when they came out plus ten all-new cards we desperately crammed in at the last second.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eComes with the Fantasy Pack, Geek Pack, Sci-Fi Pack, World Wide Web Pack, A.I. 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To sneak into your neighboring mage's yard to yoink their gnomes, while keeping another rival mage from snagging yours, it's going to take both powers you've got. Harness your horticulture magic to gather the greatest gnome collection!\u003c\/p\u003e\n\u003cp\u003eIn more detail, each player builds their hedge maze piece by piece at the same time. By using clever placement, you'll both hinder your rival's mages and gain movement points each round. Each player uses their movement points to maneuver their mages through their rival's maze in order to awaken each gnome according to specific enchantment cards. If all ten hedge cards have been revealed, or if a player has rescued all gnomes from their rival's board, the game ends and you move on to scoring. 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Special action cards from the original game plus NEW characters are combined with ALL-NEW rules.  In this game, the taco is wild while the specials are not...unless two are played in a row!\n\nPlayers take turns flipping over their card while saying, Wild, Wild, Taco.  When a card played matches the one before it, everyone does the corresponding action and races to slap the pile.  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